Masahiro Sakurai, the game director behind Super Smash Bros 4 or Super Smash Bros Wii U, recently spoke about what gamers can expect to see in Nintendo's upcoming brawler. Super Smash Bros. Wii U was announced at E3 2011 but there were no assets to go along with the announcement. More than a year has gone by and the only piece of news we have on the game is it's being developed by Namco.
Thanks to a recent interview with IGN, we're beginning to learn more about the 4th installment in the Super Smash Bros. series. For one, Sakurai and his team are working on ways to implement the Wii U tablet.
"The GameCube controller is not the only way to control Smash Bros., so we will look into ways that fits the Wii U."
NEWS: Super Smash Bros Wii U Won't Have A Massive Character Roster
The inclusion of the Wii U tablet may be the only major change to the game. With three games under the franchise's belt, they don't really need to add any new gameplay mechanics for the sake of it.
"The game system itself is complete, so we don’t want to make it 3D or introduce complicated controls just for the sake of it," he said. "However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play."
One changes Super Smash Bros Wii U is bound to undergo, is the inclusion of Namco characters, a prospect Sakurai doesn't seem sold on.
"I think Snake and Sonic joining were fantastic. It made many fans happy, and it broadened the Smash Bros arena," he said. "However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognize the need to narrow it down."
Super Smash Bros. 4 is expected to launch 2013 and it will be a Wii U exclusive. The Wii U does not have a release date at this time.