Also, the buff comes at the price of having NO low starters. As well as having block disabled. I think it is quite balanced. Not to mention he doesn't have much of a wakeup game... I think there are many more factors that play in to Rain being nice and balanced, that's all
I'm not trying to be hostile. Sorry if I am coming off as that
When I meant that it is fast, I meant something like, 'imagine KL's spin was a low attack...' That kind of thing (course it isn't as fast as the spin, GOD FORBID!) Not in a, 'I wouldn't have enough time to cancel into a special' kind of way. Adding a low to a blockstring may make it easier to breaker out as well of b/c 6/10 times an opponent stand blocks... Not saying that that is a bad or good thing.... I wasn't exactly saying that making it a low is HORRIBLE, just saying that it isn't really a big deal that it is a high instead of a low and people are people are complaining about it for visual purposes... (not you in specific, but a lot of people have talked about that issue)
And I do agree that B+1 should be combo-able. It does seem a little incomplete. But it has a similar animation to B+2, so maybe that was the thinking behind it....
And honestly, I don't have much of a problem with a low starter with Rain because he can easily set up combos with a surprise lightning, or a bubble. And of course punishing is another big part of his combos B/C he doesn't have a low combo starter...
I just think that Rain is very fine and balanced where he is now...