Is it cold in here, or is it just me?
VS Sub-Zero: Playing against sub zero doesn't require extensive soul stealing. Because his style is very defensive and reactionary, a good Shang Tsung can zone the crap out of him. Using ground skulls to start a juggle is the best way to deal with him, sending an up-skull followed by a fire skull if that fails will usually work. However, mixing in some soul stealing can allow extended combos, and of course some boosted damage. Repeated soul stealing can be performed easily if an ice-ball connects before reforming, an option you ought to use if you're proficient with him. Watch out for sub-zero's baits with ice-clones, for this reason I tend not to jump around against Sub-Zero unless I'm close enough for the ice clone not to work. A good solution for when the opponent uses an ice-clone is to immediately send the appropriate ground skull and start a juggle on him. His ice-slide can catch you off guard if you don't pay attention, so down block often or up block to bait an ice-slide. When you down block an ice slide it's a good idea to either soul steal or use this combo, F+3, 4, DB4, DF4, XDF4, Soul steal (you can always soul steal off of the first ground skull).
Starters: The only real starter for getting in close is the Ice Slide(BF4). For this reason, when I decide to soul steal(FDB3) him I will either do a 2, 2, 1, FDB3 or add the FDB3 after an EXground skull since they set the characters close to one another. An Ice Ball(DF3) can also give you some time to close the gap, but leaves no room for error with any advanced combos or set-ups, it's a better idea to use this before you reform.
After the Steal: Here's what you should be using on Sub when you want to get some boosted combo damage on him. Or replace the last button with DF3 for a setup...
[3 hits, 26% damage]B+1, 2, 1(DF3)
This is the basic combo for higher damaging set-ups, it's not the easiest to pull off with the time allowed so I use sparingly.
[3 hits, 21% damage]2, 2, 4(DF3)
This is my go-to combo, more often than not I'll hit 'em with this and send an ice-ball(but wait a half second or it will fly over them) and hope for a repeat soul steal.
[3 hits, 21% damage]2, 1, 2(DF3)
Good for setups and advanced combos.
[3 hits, 18% damage]2, 2, 2
Not a setup, I use this to follow up on the above combos.
Advanced Combos: These are some advanced combos to use after soul stealing sub-zero
non-flexible: the timing is strict! start the combo right after a soul steal.
1 BAR optional[7 hits, 41% damage] B+2, 1, DF3, 2, 1, 4, BF4 (use XBF4 to get 44% damage, and a nice launch to keep Subby at the other end of the screen)
Flexible: The timing will shape the combo. A later start will allow Shang to reform mid combo and net you more damage potential or a repeat soul steal. *indicates at what point Shang reforms.
1. 1 BAR[9 hits, 36%damage] 2, 1, 2, DF3, *DB4, XDB4, FDB3
1 BAR[6 hits , 32% damage]2, 1, 2, DF3, XBF4
2. 1 BAR[13 hits, 38% damage]2, 1, 2, DF3, *DASH, F+3, 4, DB4, XDF4, 1, 2, 1
[7 hits, 33% damage]2, 1, 2, DF3, DASH, 2, 2, 2
X-ray: If I have enough super bar I will perform the X-ray because of the damage boost.
[3 hit, 43% damage] Deep Freeze X-ray
[5hits, 54% damage] B+1, 2, XRAY
[6 hits, 55% damage] 2, 1, 2, XRAY