Zoidberg747
New member
Stryker
"One of New York City's Finest, Stryker is a one-man SWAT team. He was once decorated for single-handedly thwarting the terrorists in the famous Greenberg Tower Incident, and again for rescuing passengers of a speeding crosstown bus rigged to explode. He was unprepared, however, for the magical portal that spewed forth creatures from another realm--a realm he didn't even know existed. So far his kombat training has gotten him through the first wave of creatures. It'll take more than rocket-launching Tarkatans to stop this die-hard cop."
"One of New York City's Finest, Stryker is a one-man SWAT team. He was once decorated for single-handedly thwarting the terrorists in the famous Greenberg Tower Incident, and again for rescuing passengers of a speeding crosstown bus rigged to explode. He was unprepared, however, for the magical portal that spewed forth creatures from another realm--a realm he didn't even know existed. So far his kombat training has gotten him through the first wave of creatures. It'll take more than rocket-launching Tarkatans to stop this die-hard cop."
Notations
Spoiler:
360: X=1, Y=2, A=3, B=4.
PS3: Square=1, Triangle=2, X=3, Circle=4.
-EX: Enhanced Special
-B=Back, F=Forward, U=Up, D= Down, J=Jump, +=press together.
-Wall = Combo performed on the far side of either side of the level.
-Dash = Press forward twice.
PS3: Square=1, Triangle=2, X=3, Circle=4.
-EX: Enhanced Special
-B=Back, F=Forward, U=Up, D= Down, J=Jump, +=press together.
-Wall = Combo performed on the far side of either side of the level.
-Dash = Press forward twice.
Styles and Specials
Spoiler:
Style moves:
Specials
KOMBOS
Spoiler:
Kop out-1,2: Nice quick 2 hit combo to get a little damage done
Dispatched-1,1,4: 11% damage combo
Beatdown-B+1,2,2: only does 10% damage but launches your opponent into the air
Pain patrol-2,3,2: 15% damage combo
The Heat-B+2,1: 165 damage combo that cant be used to start a combo
Aggravated Assault-B+2,F+2- like The Heat except it throws your opponent in the air(more effective)
Spread em-B+2,F+4: Like The Heat but it puts your opponent on the ground
Come With Me-F+3,2: short combo that leaves your opponent in the air for barely a second(can still get a combo in)
Dispatched-1,1,4: 11% damage combo
Beatdown-B+1,2,2: only does 10% damage but launches your opponent into the air
Pain patrol-2,3,2: 15% damage combo
The Heat-B+2,1: 165 damage combo that cant be used to start a combo
Aggravated Assault-B+2,F+2- like The Heat except it throws your opponent in the air(more effective)
Spread em-B+2,F+4: Like The Heat but it puts your opponent on the ground
Come With Me-F+3,2: short combo that leaves your opponent in the air for barely a second(can still get a combo in)
Specials
Spoiler:
Baton Sweep: Trips your opponent using your baton, pretty useless
High and Low Grenade Toss: Throws a grenade at your opponent, the low one is more effective against spammers and blockers
Gun Shot: Can take opponents out of the air real fast
Roll Toss: A roll followed by a throw which does 12 damage, good against spammers/blockers
X-ray: All you need to know is that the opponent must be on the ground for you to use it
High and Low Grenade Toss: Throws a grenade at your opponent, the low one is more effective against spammers and blockers
Gun Shot: Can take opponents out of the air real fast
Roll Toss: A roll followed by a throw which does 12 damage, good against spammers/blockers
X-ray: All you need to know is that the opponent must be on the ground for you to use it
KOMBOS
Spoiler:
Kombo list:
-16 Hits 39%: Forward Jump+1, B+1 2 2, Dash, 1 2, EX Gun Shot, Dash, 1 2, EX Gun Shot.
-15 Hits 37%: Forward Jump+1, B+1 2 2, EX Gun Shot, Dash, 1 1, EX Gun Shot, Dash, 3.
-13 Hits 41%: Forward Jump+1, B+1 2 2, Gun Shot, Dash, 1 2, EX Gun Shot, Dash, Uppercut.
-10 Hits 31%: B+1 2 2, EX Gun Shot, 1 1, EX Roll Toss.
-4 Hits 27%: Forward Jump+1, B+3, 2, Dash, Uppercut.
-8 Hits 28%: Forward Jump+2, B+2, F+2, Dash, 2 3 2.
-7 Hits 27%: B+2 F+2, 1 2, 4.
-16 Hits 39%: Forward Jump+1, B+1 2 2, Dash, 1 2, EX Gun Shot, Dash, 1 2, EX Gun Shot.
-15 Hits 37%: Forward Jump+1, B+1 2 2, EX Gun Shot, Dash, 1 1, EX Gun Shot, Dash, 3.
-13 Hits 41%: Forward Jump+1, B+1 2 2, Gun Shot, Dash, 1 2, EX Gun Shot, Dash, Uppercut.
-10 Hits 31%: B+1 2 2, EX Gun Shot, 1 1, EX Roll Toss.
-4 Hits 27%: Forward Jump+1, B+3, 2, Dash, Uppercut.
-8 Hits 28%: Forward Jump+2, B+2, F+2, Dash, 2 3 2.
-7 Hits 27%: B+2 F+2, 1 2, 4.
Tactics
Spoiler:
Spoiler:
Vs. Spammers: Use low grenade toss and/or roll toss to duck under your opponents projectiles while using your own
Vs. Zoners: Get in close with roll toss and keep attacking so your opponent doesnt have time to react
Vs. Rushers: Use carefully placed gunshots and grenades to keep the opponent away from you, or wait until they get close and unleash a combo on them
Vs. Teleport Spammers: Block and when they're in the air use a combo, this goes for almost every character in this game
Vs. Zoners: Get in close with roll toss and keep attacking so your opponent doesnt have time to react
Vs. Rushers: Use carefully placed gunshots and grenades to keep the opponent away from you, or wait until they get close and unleash a combo on them
Vs. Teleport Spammers: Block and when they're in the air use a combo, this goes for almost every character in this game
Last edited: