Thats the difference between SSIV & SFxT though.
This game is actually fun, like really fun.
But only if you choose the right characters.
I'd stay away from the SF characters at first as they are very link heavy and pretty difficult to use if you're coming from MK.
I;d say some good starter characters would be Julia, Ogre, Kazuya (cheap) or Jin (cheap)
I don't Tier whore, plus it's not a challenge anymore if you use characters that aren't easy to figure out (expose/ Blow up)
I was looking at Lili and poison. Seen Chris Hu use them in Big 2 last week, from what I've seen both are solid characters.
You can refer to this place for some great tips.
Jet Jaguar video
Thanks man, not gunna lie I was kinda scared to click the link because of the name
ExAeolus edge, cl.Hp is a 1 frame link and it only does 513 damage with 3 meters, but it gets that salt flowing with scrubs, never used it against a good player.
For obce it seems character loyalty has paid off for me.
I don't think the game is really hard to get good at. All it take is learning/remembering your character move list, and practicing different combos with them. You can even get ideas just from doing trials with said characters and coming with stuff of your own. Learning move priority/frames help too. But none of this is hard to do really, which is why I don't really understand the trouble people is having. Only problem I'm having is sticking with a character, because after a while using said character just becomes boring. So I've been using different characters and trying to get a decent number to bounce back and forth from so hopefully I won't get too bored easily. At the moment I've been practicing with Heihachi, and he's a pretty fun/good character to use. And I never understood how could tier whores ever enjoy a fighting game. I don't even see the point in looking up tier list anymore.
They were vicious, using that purple kick like it was nobody's business and that pinwheel kick to just annihilate their opponent's health.
Made me want to start using her lol.
And I'm not sure why I put Jin, not sure what I was thinking last night.
I could come up with amazing combos in training, but then I'd go online and wonder "why the **** my opponent wasn't standing still, and why are they blocking? They shouldn't be hitting me back!" Not literally of course, but pretty much that.
Good combos are only a third of a fighting game imo.
You also need good mobility and great defense.
I almost bought this game the other day.
Then I got 2 fortune cookies that told me to save my money.
So I'm delaying the purchase
Batgirl's in Injustice, the salt is delicious.
The importance of combos differs in different fighting games. For sfxt you can probably do well with a combo like Ryu's cr.mkxx Hadouken but it would be better to do a combo like say Ryu's cr.mp,cr.mp,crmk xx Ex donkey kick, j.Hp, H shoryuken For sfxt combos are probably like 1/10th of the game for like UMvC3 combos ARE probably like 1/3 of the game because if you don't kill them as quickly as possible it'll bite you in the ass. Thats probably why I don't play UMvC3 properly.
Sooooo, I just bought the game today for 59.99, No tax because I bought it at a Quantico Marine base. I'm sooo excited and can't wait to spend a couple of minutes in the Lab with Lili and Poison
Ok I give in, I'm getting this game tomorrow.
"There's no stopping me!!!!"
You can call me Mistah J
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