Empress
New member
The offline community supports the game a lot more than the online community, they are the ones who really study the game and usually are the go to guys for info on game mechanics and strats, and without Brady ranting on TYM about specific things in the game we would have been stuck with a powerful Kung lao to deal with.
I'm not saying the competitive community is way superior to the online/ casual community but in the end that's all the player left after all the hype is gone.
Casuals make the money, competitive/ tourney players give the game a name.
I wasn't talking about offline community vs online community.
But since we're on this topic the problem with the online vs offline thing is that Online isn't 100% stable. There are always an issue with onilne and so the offline community...well stay offline. But the offline community isn't really as strong everywhere since casual gamers comes in more pack than the hardcore. In the end money talks and the casual is why the games are made. I mean even if casuals stopped buying them the hardcore community wouldn't be able to save it without the casual community. SF is a big name within itself and Capcom know this, and everyone knows SF isn't as COMPETITIVE as it used to be. Which is why there was a lot of talk about this back when SF4 first came out.
Anyways my original point was I wasn't saying Capcom fighting games aren't competitive(outside of versus games) although I think they lost there touch compared to older games. But VS games I can't take serious. I mean maybe SF X Tekken MIGHT be different since it's SF put up against a fighter like Tekken, but considering how they have to change the Tekken characters to fit in the SF universe I doubt it. Every vs game so far seem to have a balance issue, and this one may not be any different. Just seems like a corporate plot to bring in more fans.
But whenever I pick a fighter I choose to be competitive in it would be Tekken, VF, MK, or KOF.