Combo List

Kung Lao
-6 hits 40%:teleport,2,spin,x-ray
-7 hits 39%:2,1,spin,x-ray
-5 hits 35%:spin,x-ray
-7 hits 24%:teleport,2,ex spin,ex spin
-5 hits 24%:teleport,2,ex spin,uppercut
-6 hits 20%:1,1,spin,ex spin
 
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Wow Im suprised noones got a single Jonny combo down here yet. Heres a few
Jonny Cage:
6 Hit 25%
B+3, 1, dash, 2, 1, F+2, Shadow Kick
5 Hit 27%
F+4, dash, 2, 1, F+2, Shadow Kick
7 Hit 28%
F+4, dash, 2, 1, EX Flipkick
8 Hit 32% (corner)
F+4, dash, 2, 1, F+2, EX Flipkick

They are all essentially the same thing just pop up, dash in with Jonnys only pop up combo and choose a special to finish with...

Also here are a few more for Reptile
10 Hit 45%
1, 2, 2, Fast Force Ball, Slow Force Ball, 4, Xray
8 Hit 28%
1, 2, 2, Fast Force Ball, Slow Force Ball, 3, 2, Acid Spit
9 Hit 27%
1, 2, 2, Fast Force Ball, Slow Force Ball, 1, 2, 2, Slide
And, as a note there is a combo posted for Reptile that is 8 Hits 38%- 1, 2, 2, Fast Force Ball, 3, 2, 1, EX Acid Spit. Im only getting 30% when I do it for all 8 hits, perhaps a mistype?
 
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Mileena:

Combo 1): 2;3;Ex Ball Roll;u+4;Dash;1;1;2;Ex Leaping Neck Bite.
(17 Hits/31% Damage)

Combo 2): 2;3;Ex Ball Roll;u+4;Dash;3;4;Ex Sai Blast
(11 Hits/30% Damage)
/\Substitute regular specials and use X-Ray in place of Sai Blast for:
(13 Hits/42% Damage)

Combo 3): 2;3;Ex Ball Roll;u+4;Ex Tele-Drop;Ex Sai Blast.
(11 Hits/29% Damage)
If you land quick enough on combo 3 you can get another ball roll in if you are fast.

Combo 4): Ex Tele-Drop; Ex Sai Blast; Ball Roll; Half Dash;1;1;Ex Leaping Neck Bite.
(14 Hits/22% Damage)
(Note: Practice on jumping opponent its a little tricky.)

Combo 5:) u+4;u+4;3;4;ball roll;b+1;0;ball roll
8 Hits/30% Damage


All these have similar set ups except #4 and only do decent damage but are easy to pull off in an actual fight consistently.
 
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These combos are wrong you cant go u+4 twice it grounds your opponent immediately.
You should really try it before saying something doesn't work.

I have it on vid starting at 0:06:

http://www.youtube.com/watch?v=h-AaWkb-Ll4

I recorded that video yesterday so unless there was a last minute nerf I am not aware off it should work.

edit:

Mileena:

Combo 1): 2;3;Ex Ball Roll;u+4;Dash;1;1;2;Ex Leaping Neck Bite.
(17 Hits/31% Damage)
Combo 2): 2;3;Ex Ball Roll;u+4;Dash;3;4;Ex Sai Blast
(11 Hits/30% Damage)
Combo 3): 2;3;Ex Ball Roll;u+4;Ex Tele-Drop;Ex Sai Blast.
(11 Hits/29% Damage)
If you land quick enough on combo 3 you can get another ball roll in if you are fast.

All these have similar set ups and only do decent damage but are easy to pull off in an actual fight consistently.

Also, not saying this to be mean or anything, but the combos you posted are not really practical. Wasting 2-3 bars for barely 30% damage is not something I would recommend. Especially since Mileena can easily do over 35% meterless. You say they are easier to do but they actually look a lot tougher than my combos considering they require dash cancels, links and ex moves.
 
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battle_scarz13 said:
If you can do your Mileena combos its in the demo cuz that shit aint happenin.
I haven't even played the demo. I have the game on xbox360 and like I said, it's right there on the video. Recorded yesterday night on training mode. Not sure why it grounds them for you.

Can anyone else confirm that U+4 x2 doesn't work? It might be character specific or a glitch. Like, maybe it works for Xbox but for some reason it doesn't work for PS3. Or it works on Liu Kang but not on Scorpion. That would be weird.. but possible I guess.


battle_scarz13 said:
And im not postin combos that I do in practice mode where I rack up huge damage cuz there is no competition anyone can pull off shit like that on a non moving enemy. You can pull these off during gameplay. So wtf ever.
Well I posted the ones I thought were the most practical (using less possible meter for maximum damage). Plus the combos I posted require very little timing and execution and are extremely easy to land (of a JF3 or U4). So I'm not sure what your point is. If you find those combos hard to do don't even give Reptile or Baraka a try.
 
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Here's a variation of the later half of Noob's 2nd combo you have listed.

-6 hits 36%: 2, 1, 2, EX Shadow Upknee, EX Shadow Upknee, D+2 (Wall)


And speaking of Noob's combos, I can't seem to link them the way you have listed. In the first one, after the first EX Shadow Upknee, I can't connect with the B+1 and it loses the combo. Is there certain timing to be done there?

after the EX shadow up knee you have to wait for about a second or half of a second the opponent must be in the air at neck level for you to pull it off. You cant just hit the next string the moment your opponent is in the air
 
Kano highest damage juggle without meter mid screen:

36% 11hits
Diagonal jump punch, b112, dash, 212, dash, 212, cannonball


Kano Highest Damage Juggle from f3 b2 with no meter:

31% 9 hits
f3 b2, WALK forward, 212, dash, 212, cannonball

Highest Kano juggle against the wall with no meter:

40% 13 hits MUST BE AGAINST THE WALL
Diagonal jump punch, b112, 212, 212, b12 - UpBall


BTW the second combo on the OP list only works against the wall, make sure to mention that.
 
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btw

Baraka OP said:
Baraka:

-8 hits 45%: F+4, 2, D+4, X-ray
Should be: -8 hits 45%: F+4, 4, dash ~ D+4, X-ray.


Sorry about that. I edited my post but you already updated the first post with my mistake included.
 
Here's a 12 hit jax. Ex ground pound, bounce punch,b1,2,f4,1,ex gotcha grab (wall) only does 35% damage so its pretty worthless not to mention very hard to pull off
 
Speaking of Reptile, I noticed he was lacking corner combos in the OP. Here's a few nice ones:

-10 hits 47%: 3, 2, 1, Slow Force Ball, 3, 2, 1, EX Acid Hand, Fast Force Ball, EX Acid Spit (Wall)
-16 hits 50%: 3, 2, 1, Acid Hand, 3, 2, 1, EX Acid Hand, Fast Force Ball, 1, 2, 2, 1, EX Slide (Wall)
-14 hits 53%: 3, 2, 1, Acid Hand, 3, 2, 1, Fast Force Ball, 3, 2, X-Ray (Wall)
 
http://www.youtube.com/watch?v=LdWZPq0uk-g Quan Chi 63%
I tested it with the regular damage boost, but replay options only randomize inputs, not outcomes. It still works should you use regular but i HAD to use Epower for recording purposes.

http://www.youtube.com/watch?v=LRAQuKupjVE Sektor 50% 36% 42%
http://www.youtube.com/watch?v=4nxg1jwxc9s Shang/Sektor 67%(83%)
http://www.youtube.com/watch?v=nov8eH1K3Sw Kitana 42% 44%
http://www.youtube.com/watch?v=UxslHT325rQ Kung Lao 55%
http://www.youtube.com/watch?v=izSZMd_hHmY Ermac 53%
http://www.youtube.com/watch?v=V3ySnPfuIqU Noob Saibot 55%
http://www.youtube.com/watch?v=ED0D94SsbQY Reptile 45%
http://www.youtube.com/watch?v=7fiy5k7Horg Sektor 56%
http://www.youtube.com/watch?v=mEr5RiCIIjc Stryker 43%x2
http://www.youtube.com/watch?v=tVZ6YwwMlTI Sektor 2 Missile 40%
http://www.youtube.com/watch?v=Wp3yQ5FgShQ Sektor 57%
http://www.youtube.com/watch?v=wsGu_OIWQ3s Sektor 58%
http://www.youtube.com/watch?v=C8tiYsR33K0 Sektor 77% (93%)


-Casselman
 
Got a combo for Ermac:

Jump punch, B+1, 1, 4, Force Lift, Dash, 2, 2, X-Ray (12 Hits; 57%)


And one for Sub-Zero:

Jump Punch, B+1, 2, Iceball, Jump Pop-up, Dash, 1, Dash, 2, 2, 4, EX Slide (11 Hits, 41%)
 
Another couple jax combos 33% 9 hit wall jumping punch b,1,2,f,4,1 gotcha grab with ex gotcha its 12 hits 36% and midscreen there's 26% 6 hit ground pound,bounce punch b,1,2,ex overhead smash notes on this last one the overhead must be ex he always misses the regular one and you can use an ex ground pound to start but the 5% damage increase isn't worth the meter hit
 
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