it is not like mk vs dcu....but one thing i can say about this game is that if you know how to do combos in Mk vs dc then learning the new combos in this game will be a piece of cake.
now, the dynamics in this game is the most unique asset that sets it apart from mk vs dc.
for example, you cannot diagonal jump and pop up an opponent with diagonal up/right and y (or triangle for ps3). Instead, you have to jump straight up vertically and time your hit with square or x button. its much more intricate and professional in my opinion. i hope ya'll like this new system cuz i know i will. (there were a lot of jumpers in mk vs dc, and a lot of them who love doing it get annoying sometimes lol)
-it also seems that pulling off juggle combos are easier in this game (timing-wise)