You still have Yoshimitsu in SC so that's kind of a VS thing lol Oh and Heihachi in SCII.
@ Tim
The commercial aspect I was referring to is the viability to garner sales through the brand names, that's all. Those strong brand names were established through their success, so speaking strictly of a brand angle, they're similar and the two companies saw a potential. Gameplay wise, absolutely, it's like comparing apples to oranges. But the mere fact that there are two games, and not just one is an indication that the respective companies are trying to cater to their respective fanbases. To SF fans, it's another VS game and to Tekken fans, it's TTT2. A small percentage will be interested in both because not all SF fans like Tekken and vise versa.
But if SSFIV or pretty much any fighter released this century isn't your cup of tea, you're not in the target audience for either. The general reaction has been very positive thus far overall and we haven't seen the Namco version yet.. and btw, the series has had projectiles since T2 to a limited extent (Devil/Angel and Devil Jin's lasers/ Ogre's fire breath). There were customization item moves in T6 (example, Bryan's shotgun).
3D fighters can be fast, technical and exciting if you really get into them and understand the systems. When you're not into them and don't know what goes on in matches, then yup, they'll look boring and crappy. It's not unlike 3D elitist who don't know jack about 2D fighters and can't see the appeal with a few special moves. Or hey, anti-MK fighter fans who just don't get or know the extent of MKII's or UMK3's depth and high level play and simply dismiss it.
On a last note, realism in 3D fighter doesn't exist. In games with juggles, and fighting bears and metallic robot-like entities (whatever the hell Dural is
) and so forth, realism doesn't apply. And yeah, they're not 100% 3D and it wasn't until 96 with VF3 when we started seeing permanent 3D dodging (T2 had one capable character). 100% 3D movement type games were novelty and fun though, like the VS mode in MK SM and Power Stone.