Eks
Well-known member
No offense, but your nuts to say something like that...
What? They both have kicks... and punches... and you can jump and block in both games, tooo!!!!
No offense, but your nuts to say something like that...
On top of not supporting this idea, I'd do everything in my power to somehow prevent this travesty from ever seeing the light of day.
Don't take this the wrong way, but I am SO happy that MK isn't made by Japanese designers. If it were, we'd be seeing ****ed up hair, a boring "emotional" story, and cheesy dialogue. "The answer, lies in the heart of battle" or "It's official, you suck" you decide.
Read this below.
I'm guessing you guys want a emotional story that has chessy dialogue. And there is no way you kan mix, "the answer, lies in the hear of the battle," with, "it's offical, you suck!"
NRS knows better to pussy down MK, so keep Street Figher away from MY Mortal Kombat.
NRS knows better to pussy down MK, so keep Street Figher away from MY Mortal Kombat.
MK can now stand on it own.
This.
The odds are, if they do a krossover, the gameplay won't feel the same. MK is really easy to learn. Both pros and casuals love it.
Street Fighter is a pro game. It is hard as hell to use. MK fans would hate it because I know I would.
MK wouldn't look right if you had to press a thousand buttons just to do a projectile and Street Fighter wouldn't look right if it was easy to pull a projectile off.
KEEP THEM AWAY FROM EACH OTHER
The inputs in SF are not even that difficult. Seriously, a quarter circle motion is one just a one point difference compared to a down-forward command in MK.
It is to me. I don't like it. I perfer the MK way.
You guys remember that KI plays TOTALLY DIFFERENT from MK (and everything else), right? SF being different is no excuse.
Seriously, a quarter circle motion is one just a one point difference compared to a down-forward command in MK.
Nah, because I really want to be able to boot Dan's head off.